Selected publication
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LiteReality: Graphics-Ready 3D Scene Reconstruction from RGB-D Scans
Zhening Huang,
Xiaoyang Wu,
Fangcheng Zhong,
Hengshuang Zhao,
Matthias Nießner,
Joan Lasenby
arXiv preprint, 2025
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GitHub
TLDR: LiteReality is an automatic pipeline that converts RGB-D scans of indoor environments into graphics-ready scenes with high-quality meshes, PBR materials, and articulated objects ready for rendering and physics-based interactions.
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OpenIns3D: Snap and Lookup for 3D Open-vocabulary Instance Segmentation
Zhening Huang,
Xiaoyang Wu,
Xi Chen,
Hengshuang Zhao,
Lei Zhu,
Joan Lasenby
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GitHub
ECCV 2024
TLDR: OpenIns3D proposes a "mask-snap-lookup" scheme to achieve 2D-input-free 3D open-world scene understanding, which attains SOTA performance across datasets, even with fewer input prerequisites.
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